Saturday, November 3, 2007
THE GROUP
MARY HELEN SABA
Project Manager
Website Design
LUCINDA ABBOTT
Promotional Materials
Art Direction
SARAH HEAD
Website Design
Art Direction
CAMERON ENTWISTLE
Forums
Video
RYAN GRIFFIN
Video
Casting
MATT FRANKE
Video assistant
Answering Machine
Friday, November 2, 2007
THE DRIP FEED…
Weeks before the game was to take place, a drip feed of information was sent out to all those who may be interested I playing. This feed included:
* Group emails sent that lead the participant to a teaser on You Tube:
* A Facebook profile created to leak a main character involved in the game

* Promotional posters plastered around UTS
And
* A mass email expressing to all UTS media students what was to take place:
An alternative reality game is an interactive narrative that uses the real world as a platform, often involving multiple media and game elements to tell a story.
The Golden Eyes ARG, is a form of treasure hunt, played in pairs, incorporating clues in the form of blogs, videos, notes and books which will culminate in uncovering a shocking secret.
It will be an exciting, suspenseful way to spend the lead-up the final Golden Eye Screening. The prize will be VIP entry for 2 into the Golden Eyes Pre-Drinks at 5:30pm that night."
THE ARG
The ARG game was constructed in the following way:
Firstly, all who wanted to participate were told to meet in room 327 at 4pm sharp. All were then told to form pairs. Each group placed their names and numbers down on a registry sheet. 7 groups participated. They were all given post-it notes in order to help then write down clues. Once all were registered and had received their post0it notes they were told:
“Once the video plays, the game has begun.”
POST CARD STAND
Familiar to those at UTS is the postcard stand shown at the end of the video. Those who travelled there took the postcard from the stand as shown in the video, on the back of the postcard was an URL:

LIBRARY
The website’s hidden link then lead the participants to a call number for a book at the library:
Shelton, S. Martin, 2004.
Carbondale: Southern Illinois University Press.
NOTE:
ANSWERING MACHINE MESSAGE
YOU TUBE
When the keywords “Blood Shot Eye Productions” were searched for on You Tube, it lead the participants to a video:
NEWSPAPER ARTICLE

The videos info then lead to another website:
http://studentwork.hss.uts.edu.au/crossm/history/history.html
SMS
FORUM
Once they did so, a message was sent back telling the participants to enter this username and password to this site:
Username: investigator
Password: murder
TV STUDIO

The riddle lead the participants to the UTS TV studio located I the tower building, where they would encounter a “Janitor” that would tell them of a strange and haunted room:
RIDDLE

A riddle and URL displayed for all participants to then decipher:
A killer walks among you
and has been for a while
the letters are your clue
rearrange them in their style
KILLER IDENTITY
THE FINISH LINE
The first to get to through the clues and get the canister to hand to Megan was the winner of the ARG. All others that went to the pigeonhole read similar notes telling them to go to the same room, but as runner ups.
Cupcakes were provided for all those who participated.
The game was won in 50 minutes, but was designed to run for an hour.
A time frame of an hour and a half was given to cover all those who lagged behind, and the last pair took an hour and 15 minutes to complete it.









